A little while ago I was tasked to create this 3D version of a jar of good old aussie Vegemite for a Melbourne based advertising agency.
My experience with any form of 3D rendering is pretty much non-exsistant so I used a bit of 2D to fudge the look I was after. First I created the texture from the actual CMYK final art, extending the image, adding the lid pattern and glass highlights. This was then wrapped around a cylinder primitive in Papervision.
To get the actual beveled shape and rounded edges I created a mask on the timeline which is applied to the cyclinder at runtime.
I then took a screen grab and in Photoshop added some specular lighting and a shadow to the left side of the jar. This was then output as a transparent PNG and placed over the jar in flash.
Overall I think the effect pays off well concidering the time spent on it.
That looks really nice! Does it run too slow when you turn smoothing on to get rid of jaggies?
This was done a little while ago. I’m pretty sure there wasn’t any significant difference either way. I wasn’t given a great deal of time to work on this so didn’t really have a chance to investigate the anti-aliasing.