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	<title>Comments on: Flash Ad Manager v1.0 Now Available</title>
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	<link>http://www.ahrooga.com/2009/05/flash-ad-manager-v10-now-available/</link>
	<description>Development and Design in Flash and Actionscript</description>
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		<title>By: Will</title>
		<link>http://www.ahrooga.com/2009/05/flash-ad-manager-v10-now-available/comment-page-1/#comment-1174</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Mon, 15 Jun 2009 00:43:18 +0000</pubDate>
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		<description>Mahesh,
Thanks for the comment. Had a look at your site. Nice to know others out there have the same idea.

I&#039;m not quite sure what you are asking regarding &#039;building Inviziads&#039;.</description>
		<content:encoded><![CDATA[<p>Mahesh,<br />
Thanks for the comment. Had a look at your site. Nice to know others out there have the same idea.</p>
<p>I&#8217;m not quite sure what you are asking regarding &#8216;building Inviziads&#8217;.</p>
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	<item>
		<title>By: A Freelancer&#8217;s Flash Bash [3] &#124; Freelance Flash Games News</title>
		<link>http://www.ahrooga.com/2009/05/flash-ad-manager-v10-now-available/comment-page-1/#comment-1158</link>
		<dc:creator>A Freelancer&#8217;s Flash Bash [3] &#124; Freelance Flash Games News</dc:creator>
		<pubDate>Wed, 10 Jun 2009 16:07:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ahrooga.com/?p=565#comment-1158</guid>
		<description>[...] came up with an ad manager for your flash games. Rotate ad spots between your favorite ad services and if you fancy yourself an entrepreneur, try [...]</description>
		<content:encoded><![CDATA[<p>[...] came up with an ad manager for your flash games. Rotate ad spots between your favorite ad services and if you fancy yourself an entrepreneur, try [...]</p>
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	<item>
		<title>By: Mahesh</title>
		<link>http://www.ahrooga.com/2009/05/flash-ad-manager-v10-now-available/comment-page-1/#comment-1147</link>
		<dc:creator>Mahesh</dc:creator>
		<pubDate>Sat, 06 Jun 2009 13:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ahrooga.com/?p=565#comment-1147</guid>
		<description>Hi Will,

I think what you&#039;ve created is exactly what the world needs : unlike traditional ad tag formats, Flash games get scraped and it&#039;s impossible to change your ad codes in a game after they&#039;re longer in your &#039;control&#039;.

Our service, Inviziads, promises the same thing to developers, it&#039;s free and we also look to sell the inventory and optimize delivery - deliver the best (revenue) ad basis the visitor&#039;s geography, time of day and patterns.

As you have this strong grip about the needs of developers and ad-serving solutions for them, I was wondering if there was any way we can, and if you&#039;re open to, engage your services for building Inviziads?

Do let me know.  I&#039;d be keen to discuss.

Regards,
Mahesh</description>
		<content:encoded><![CDATA[<p>Hi Will,</p>
<p>I think what you&#8217;ve created is exactly what the world needs : unlike traditional ad tag formats, Flash games get scraped and it&#8217;s impossible to change your ad codes in a game after they&#8217;re longer in your &#8216;control&#8217;.</p>
<p>Our service, Inviziads, promises the same thing to developers, it&#8217;s free and we also look to sell the inventory and optimize delivery &#8211; deliver the best (revenue) ad basis the visitor&#8217;s geography, time of day and patterns.</p>
<p>As you have this strong grip about the needs of developers and ad-serving solutions for them, I was wondering if there was any way we can, and if you&#8217;re open to, engage your services for building Inviziads?</p>
<p>Do let me know.  I&#8217;d be keen to discuss.</p>
<p>Regards,<br />
Mahesh</p>
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