Archive for the ‘Advertising’ Category
Game update. Now with self serve ads.
Posted by Will | Filed under Adobe Flash, Advertising, Experiments, Flash Games
I mentioned a while ago that I was working on a Flash game and I think it’s time I showed an update. As you can see from the screen shot it’s had some substantial progress since my first posting.
Vegemite Jar created with Papervision
Posted by Will | Filed under Adobe Flash, Advertising
A little while ago I was tasked to create this 3D version of a jar of good old aussie Vegemite for a Melbourne based advertising agency.
My experience with any form of 3D rendering is pretty much non-exsistant so I used a bit of 2D to fudge the look I was after. First I created the texture from the actual CMYK final art, extending the image, adding the lid pattern and glass highlights. This was then wrapped around a cylinder primitive in Papervision. (more…)
Monetizing your Flash game. Serving your own ads?
Posted by Will | Filed under Adobe Flash, Advertising, Flash Games
Lately I’ve been thinking about ways to go about monetizing my latest flash game to maximize the amount of income possible. As it currently stands in the Flash game community there are 3 ways developers are currently monetizing their work. Id like to briefly cover them and go over each of their pros and cons and then explain an idea I have. (more…)
Coke Zero
Posted by Will | Filed under Adobe Flash, Advertising, Flash Games
I was perusing the fwa over the weekend and saw this nifty flash site for coke zero. I really love the style of this and the production values are top notch (as you would expect from a company like cocacola). The art style seems to have borrowed heavily from the recent grindhouse movies complete with film grain and the occasional audio crackle. Load times seem reasonable concidering it’s about 90% video. Definately inspiring work and would have no-doubt been a fun project to work on. Check it out.



