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	<title>Ahrooga &#187; Flash Games</title>
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	<link>http://www.ahrooga.com</link>
	<description>Development and Design in Flash and Actionscript</description>
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		<title>Flash Ad Manager v1.0 Now Available</title>
		<link>http://www.ahrooga.com/2009/05/flash-ad-manager-v10-now-available/</link>
		<comments>http://www.ahrooga.com/2009/05/flash-ad-manager-v10-now-available/#comments</comments>
		<pubDate>Sun, 31 May 2009 00:13:39 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Adobe Flex]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Banners]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[gamejacket]]></category>
		<category><![CDATA[mochiads]]></category>
		<category><![CDATA[monetization]]></category>
		<category><![CDATA[monetize]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[newgrounds]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=565</guid>
		<description><![CDATA[Flash Ad Manager is now available to download as a 1.0 release from the Google Code project page. If you missed the previous posts about it, here&#8217;s the spiel: Flash Ad Manager lets developers remotely display custom or embedded ads &#8230; <a href="http://www.ahrooga.com/2009/05/flash-ad-manager-v10-now-available/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2009/05/flash-ad-manager-v10-now-available/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Flash Ad Manager Update</title>
		<link>http://www.ahrooga.com/2009/05/flash-ad-manager/</link>
		<comments>http://www.ahrooga.com/2009/05/flash-ad-manager/#comments</comments>
		<pubDate>Sat, 23 May 2009 19:49:02 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Adobe Flex]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Banners]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash ad manager]]></category>
		<category><![CDATA[flash game]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[monetize]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=552</guid>
		<description><![CDATA[Just a quick update to let you know that the Flash Ad Manager class library I mentioned in a previous post is now hosted on Google Code. In fact, it&#8217;s been on there for a little while now. This is &#8230; <a href="http://www.ahrooga.com/2009/05/flash-ad-manager/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2009/05/flash-ad-manager/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Flash Game Ad Manager &#8211; Coming Soon!</title>
		<link>http://www.ahrooga.com/2009/05/flash-game-ad-manager-coming-soon/</link>
		<comments>http://www.ahrooga.com/2009/05/flash-game-ad-manager-coming-soon/#comments</comments>
		<pubDate>Thu, 07 May 2009 23:02:30 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Banners]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[monetize]]></category>
		<category><![CDATA[money]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=528</guid>
		<description><![CDATA[In July of last year I wrote a post titled Monetizing your Flash game. Serving your own ads? In it I discussed ways Flash game developers could monetize their games through common methods such as sponsorship and ads. I also &#8230; <a href="http://www.ahrooga.com/2009/05/flash-game-ad-manager-coming-soon/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2009/05/flash-game-ad-manager-coming-soon/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Distort an image in Flash 10 with DrawTriangles</title>
		<link>http://www.ahrooga.com/2008/11/distort-an-image-in-flash-10-with-drawtriangles/</link>
		<comments>http://www.ahrooga.com/2008/11/distort-an-image-in-flash-10-with-drawtriangles/#comments</comments>
		<pubDate>Sat, 29 Nov 2008 19:21:06 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[distort image]]></category>
		<category><![CDATA[draw triangles]]></category>
		<category><![CDATA[drawtriangles()]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash 10]]></category>
		<category><![CDATA[perspective]]></category>
		<category><![CDATA[skew]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=419</guid>
		<description><![CDATA[One of the coolest features to come out of Flash Player 10&#8242;s new 3D capabilities is an addition to the Graphics class, the DrawTriangles method. Most Flash designers discover early on that distorting a DisplayObject is impossible through the Flash &#8230; <a href="http://www.ahrooga.com/2008/11/distort-an-image-in-flash-10-with-drawtriangles/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2008/11/distort-an-image-in-flash-10-with-drawtriangles/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Kongregate adds &#8220;developer tipping&#8221;</title>
		<link>http://www.ahrooga.com/2008/11/kongregate-adds-developer-tipping/</link>
		<comments>http://www.ahrooga.com/2008/11/kongregate-adds-developer-tipping/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 15:08:31 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[monetize]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=403</guid>
		<description><![CDATA[No, It&#8217;s nothing like cow tipping. Kongregate has just released a new way flash game developers can earn a little extra cash&#8230; with tips. Kongregate is a site devoted to online games, unique in that it doesn&#8217;t allow developers to &#8230; <a href="http://www.ahrooga.com/2008/11/kongregate-adds-developer-tipping/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2008/11/kongregate-adds-developer-tipping/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Picross flash game, &#8216;Picross Forever&#8217; released!</title>
		<link>http://www.ahrooga.com/2008/11/picross-flash-game-picross-forever-released/</link>
		<comments>http://www.ahrooga.com/2008/11/picross-flash-game-picross-forever-released/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 17:37:43 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[addicting]]></category>
		<category><![CDATA[addictive]]></category>
		<category><![CDATA[flash game]]></category>
		<category><![CDATA[logic]]></category>
		<category><![CDATA[picross flash]]></category>
		<category><![CDATA[picross forever]]></category>
		<category><![CDATA[picross game]]></category>
		<category><![CDATA[puzzle]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=359</guid>
		<description><![CDATA[So I&#8217;m a little slow with getting this news out but my latest game Picross Forever has now been released to the public! You can play it over at Kongregate by clicking here. Comments and critiques are most welcome.]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2008/11/picross-flash-game-picross-forever-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Introducing Picross Forever</title>
		<link>http://www.ahrooga.com/2008/10/introducing-picross-forever/</link>
		<comments>http://www.ahrooga.com/2008/10/introducing-picross-forever/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 23:36:42 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[flash games picross puzzle]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=346</guid>
		<description><![CDATA[I&#8217;m been a little quiet lately on the blog front as I&#8217;ve been working on my latest game, Picross Forever. I&#8217;ve been working on this game intermitantly since finishing my previous game, Knight of the Dead. I feel I&#8217;ve learnt &#8230; <a href="http://www.ahrooga.com/2008/10/introducing-picross-forever/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2008/10/introducing-picross-forever/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Monetizing a Flash game with self serve ads. A success?</title>
		<link>http://www.ahrooga.com/2008/09/monetizing-a-flash-game-with-self-serve-ads-a-success/</link>
		<comments>http://www.ahrooga.com/2008/09/monetizing-a-flash-game-with-self-serve-ads-a-success/#comments</comments>
		<pubDate>Sat, 06 Sep 2008 17:10:27 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[monetize]]></category>
		<category><![CDATA[monetizing a flash game]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=311</guid>
		<description><![CDATA[Knight of the Dead has been &#8216;in the wild&#8217; for 5 days now and has received a wide range of exposure. Most interestingly the game was only submitted to newgrounds.com and, at the time of writing, has spread virally to &#8230; <a href="http://www.ahrooga.com/2008/09/monetizing-a-flash-game-with-self-serve-ads-a-success/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2008/09/monetizing-a-flash-game-with-self-serve-ads-a-success/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Zombie Game, Knight of the Dead out now!</title>
		<link>http://www.ahrooga.com/2008/08/zombie-game-knight-of-the-dead-out-now/</link>
		<comments>http://www.ahrooga.com/2008/08/zombie-game-knight-of-the-dead-out-now/#comments</comments>
		<pubDate>Sat, 16 Aug 2008 17:10:59 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[action games]]></category>
		<category><![CDATA[flash game]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[web game]]></category>
		<category><![CDATA[web games]]></category>
		<category><![CDATA[zombie game]]></category>
		<category><![CDATA[zombie games]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=301</guid>
		<description><![CDATA[After about 5 weeks of development I&#8217;m please to announce the release of my first public Flash game Knight of the Dead. Knight of the Dead is a side-scrolling hack and slash fest where the player takes the role of &#8230; <a href="http://www.ahrooga.com/2008/08/zombie-game-knight-of-the-dead-out-now/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2008/08/zombie-game-knight-of-the-dead-out-now/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Game update. Now with self serve ads.</title>
		<link>http://www.ahrooga.com/2008/07/game-update-now-with-self-serve-ads/</link>
		<comments>http://www.ahrooga.com/2008/07/game-update-now-with-self-serve-ads/#comments</comments>
		<pubDate>Sun, 27 Jul 2008 00:19:01 +0000</pubDate>
		<dc:creator>Will</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Experiments]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[actionscript 3.0 game]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[monetize]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[web game]]></category>

		<guid isPermaLink="false">http://www.ahrooga.com/?p=124</guid>
		<description><![CDATA[I mentioned a while ago that I was working on a Flash game and I think it&#8217;s time I showed an update. As you can see from the screen shot it&#8217;s had some substantial progress since my first posting. At &#8230; <a href="http://www.ahrooga.com/2008/07/game-update-now-with-self-serve-ads/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.ahrooga.com/2008/07/game-update-now-with-self-serve-ads/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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