Posts Tagged ‘flash game’
Picross flash game, ‘Picross Forever’ released!
Posted by Will | Filed under Adobe Flash, Flash Games
So I’m a little slow with getting this news out but my latest game Picross Forever has now been released to the public!
You can play it over at Kongregate by clicking here. Comments and critiques are most welcome.
Zombie Game, Knight of the Dead out now!
Posted by Will | Filed under Adobe Flash, Flash Games
After about 5 weeks of development I’m please to announce the release of my first public Flash game Knight of the Dead.
Knight of the Dead is a side-scrolling hack and slash fest where the player takes the role of of a Knight who must defend himself against a horde of attacking zombies. Enemies drop money which can be used between levels to purchase weapon upgrades, health, amulets or to repair their shield.
At this stage I plan to keep Knight of the Dead hosted exclusively here on ahrooga.com but hope to release the game publicly at a later stage. I have been having issues acquiring sponsorship on flashgamelicense.com due to bidding sponsors not replying to PM’s.
I’m also happy to announce that I have successfully produced my own custom in-game ad service as mentioned in a previous post. My system works similarly to MochiAds in that I can swap out the ads remotely and configure ad-disabled-domains. I also have my own tracking system in place. The benefit of this is I am able to rent the ad space privately, cutting out the middle man.
My new project. A Flash game!
Posted by Will | Filed under Adobe Flash, Flash Games
So I’ve made it to Canada safe and sound. I haven’t posted in a few weeks as I’ve been settling in here in Fredericton. I’ve been looking for work and as of yet haven’t found anything web based. Since I’m not working I figured I might as well do something and start a new project, a Flash game.
This is something I’ve always wanted to do and is one of those things that I kinda scratch my head and ask myself ‘why haven’t I made one earlier?’. Well that isn’t entirely true, I made a point-and-click adventure in AS2 a while ago. It was about 70% complete but abandoned it after moving to AS3 and discovering a little thing called OOP. But I digress…
This new game is of the ‘platformer’ genre where the player takes control of a Knight who must defend himself from an onslaught of attacking Zombies. Zombies randomly drop player pickups such as health and money. Money is used between levels to upgrade the player’s weapon or buy health for the next level.

Some interesting features about the game:
- Player and enemies walk on uneven terrain.
- The enemies body parts are randomized when they are instantiated so they look different from each other.
- Hit and death animations and sound are all random.
- Rich illustrated levels.
As of writing this I have made some pretty good progress and spent several hours on it. I still need to devote some time to work on the UI side of things, specifically the buy-screen and menus and how the levels link together. At this stage the game still needs several more hours of work.




