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Tag Archives: money
Flash Ad Manager v1.0 Now Available
Flash Ad Manager is now available to download as a 1.0 release from the Google Code project page. If you missed the previous posts about it, here’s the spiel: Flash Ad Manager lets developers remotely display custom or embedded ads … Continue reading
Posted in Adobe Flash, Adobe Flex, Advertising, Banners, Flash Games
Tagged Advertising, flash, Flash Games, game development, gamejacket, mochiads, monetization, monetize, money, newgrounds
3 Comments
Flash Game Ad Manager – Coming Soon!
In July of last year I wrote a post titled Monetizing your Flash game. Serving your own ads? In it I discussed ways Flash game developers could monetize their games through common methods such as sponsorship and ads. I also … Continue reading
Posted in Adobe Flash, Advertising, Banners, Experiments, Flash Games
Tagged actionscript, ads, Advertising, as3, flash, games, monetize, money
5 Comments
Monetizing your Flash game. Serving your own ads?
Lately I’ve been thinking about ways to go about monetizing my latest flash game to maximize the amount of income possible. As it currently stands in the Flash game community there are 3 ways developers are currently monetizing their work. … Continue reading
Posted in Adobe Flash, Advertising, Flash Games
Tagged actionscript 3.0 game, Advertising, Flash Games, monetize, money, revenue, sponsorship
10 Comments